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1. Identity statement
Reference TypeConference Paper (Conference Proceedings)
Sitemtc-m16c.sid.inpe.br
Holder Codeisadg {BR SPINPE} ibi 8JMKD3MGPCW/3DT298S
Identifier83LX3pFwXQZ3V9uMbiY/MdJcT
Repositorydpi.inpe.br/geoinfo@80/2006/08.21.14.16
Last Update2006:08.21.14.16.11 (UTC) simone
Metadata Repositorydpi.inpe.br/geoinfo@80/2006/08.21.14.16.12
Metadata Last Update2023:01.30.13.12.30 (UTC) administrator
ISBN3-901882-20-0
ISSN2179-4847
Citation KeyMelloStraOlivGesu:2004:NoMeSi
TitleNon-uniform mesh simplification using adaptative merge procedures
FormatPapel, On-line.
Year2004
Access Date2024, Apr. 25
Secondary TypePRE CN
Number of Files1
Size299 KiB
2. Context
Author1 Mello, Flávio
2 Strauss, Edilberto
3 Oliveira, Antônio
4 Gesualdi, Aline
Affiliation1 Universidade Federal do Rio de Janeiro (UFRJ)
2 Universidade Federal do Rio de Janeiro (UFRJ)
3 Universidade Federal do Rio de Janeiro (UFRJ)
4 Universidade Federal do Rio de Janeiro (UFRJ)
EditorIochpe, Cirano
Câmara, Gilberto
Conference NameSimpósio Brasileiro de Geoinformática, 6 (GEOINFO).
Conference LocationCampos do Jordão
Date22-24 nov. 2004
PublisherInstituto Nacional de Pesquisas Espaciais (INPE)
Publisher CitySão José dos Campos
Pages361-378
Book TitleAnais
History (UTC)2006-08-21 14:16:12 :: isaiasjr -> administrator ::
2008-01-10 21:02:58 :: administrator -> marciana ::
2008-07-18 16:12:04 :: marciana -> administrator ::
2020-05-18 17:31:11 :: administrator -> simone :: 2004
2020-05-18 18:55:40 :: simone -> administrator :: 2004
2023-01-30 13:12:30 :: administrator -> isaiasjr :: 2004
3. Content and structure
Is the master or a copy?is the master
Content Stagecompleted
Transferable1
KeywordsTerrain mesh simplification
quadtree
digital elevation model
AbstractThe performance of a walkthrough over terrain models is deeply influenced by the real scenario high level of details. To guarantee natural and smooth changes in a sequence of scenes, it is necessary to display the actual height field's maps at interactive frame rates. These frame rates can be accomplished by reducing the number of rendered geometric primitives without compromising the visual quality. This paper describes an optimized algorithm for building a triangular mesh, the terrain model, which combines an efficient regular grid representation with low cost memory requirements, using a bottom-up approach.
AreaSRE
TypeComputational geometry
Arrangement 1urlib.net > BDMCI > Fonds > Produção anterior à 2021 > DIDPI > Non-uniform mesh simplification...
Arrangement 2urlib.net > BDMCI > Fonds > GEOINFO > Coleção GEOINFO > Non-uniform mesh simplification...
doc Directory Contentaccess
source Directory Contentthere are no files
agreement Directory Contentthere are no files
4. Conditions of access and use
data URLhttp://urlib.net/ibi/83LX3pFwXQZ3V9uMbiY/MdJcT
zipped data URLhttp://urlib.net/zip/83LX3pFwXQZ3V9uMbiY/MdJcT
Languageen
Target File25_ok5874.pdf
User Groupadministrator
isaiasjr
Visibilityshown
Update Permissionnot transferred
5. Allied materials
Mirror Repositorydpi.inpe.br/banon-pc2@80/2006/07.04.20.21
Next Higher Units8JMKD3MGP8W/3H8DCF8
8JMKD3MGPDW34P/48F29JE
Citing Item Listsid.inpe.br/mtc-m16c/2023/01.30.13.05 1
Host Collectiondpi.inpe.br/banon/2000/08.18.12.42
sid.inpe.br/mtc-m18@80/2008/03.17.15.17
6. Notes
Empty Fieldsarchivingpolicy archivist callnumber contenttype copyholder copyright creatorhistory descriptionlevel dissemination doi e-mailaddress edition electronicmailaddress group label lineage mark nextedition notes numberofvolumes orcid organization parameterlist parentrepositories previousedition previouslowerunit progress project readergroup readpermission resumeid rightsholder schedulinginformation secondarydate secondarykey secondarymark serieseditor session shorttitle sponsor subject tertiarymark tertiarytype url versiontype volume
7. Description control
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